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Invokyr Release Date: Early Access Plans for October 8, 2026

Track the Invokyr release date for Steam Early Access, announced for October 8, 2026. Official launch time, planned launch price, board themes and roadmap.

If you are waiting for Ludogram's co-op horror board game, the Invokyr release date to note is October 8, 2026. The developer announced this Invokyr release date in a September 28, 2026 post covering Early Access, the roadmap and pricing, and the Steam store page shows the same day. Everything below comes from the official store page and the official community hub captured in the SEOScout collection snapshot on September 30, 2026, and every launch detail is marked as announced rather than verified in a released build.

Snapshot note: the collection date above applies to every figure on this page. Announcements can change, so each dated statement should be read as version-dated.

The Announced Invokyr Release Date

The store page lists the release date as October 8, 2026 under the game's Early Access banner. Weeks earlier, the September 8 trailer post had already told players that the game would arrive on Steam on October 8 in Early Access. The community hub describes the project as an Early Access title where players get instant access and can take part while the game keeps developing, which matters for expectations: October 8 starts Early Access, it does not finish the game.

Steam describes the title as a co-op survival horror game built around a cursed board game: players roll dice, survive the horrors that are summoned, and try to beat the Gamemaster to win their freedom. The store page says you can play with up to 5 friends, which works out to parties of up to six players. Ludogram is the developer; the publishers are Ludogram and Shochiku, and popular user tags include Early Access, Horror, Online Co-Op, Board Game and Dice. The September 28 post frames the announcement as the result of months of development, playtests and player feedback, with Early Access positioned as a starting point rather than an end state.

The Printed Launch Times Need a Caveat

The roadmap post prints three clock readings for launch day, and this wiki passes them on with a warning rather than a conversion. As printed, the labels are not consistent with each other: the two European readings describe the same moment, while the Pacific reading would fall one hour later.

Reading printed in the announcementLabel used by the developer
9 AMBritish Summer Time
10 AMCentral European Summer Time
1 AMPacific Standard Time

Because the printed labels do not all convert to the same instant, this wiki does not declare the times equivalent and does not compute a corrected hour. On launch day, the countdown shown on the official Steam store page is the reliable reference for when the game actually unlocks.

Planned Price and Launch Discount

The same post plans an Early Access price of USD 12.99, EUR 12.99 and GBP 11.75, together with a planned 25% launch discount to mark the release.

CurrencyAnnounced planned price
USD12.99
EUR12.99
GBP11.75

Two caveats come straight from the source. First, these are announced plans, not a completed checkout transaction. Second, the developer writes that the price may rise toward the full release as boards, monsters, rules and systems grow during Early Access. The post also frames the chosen price as a way to make it easy to gather a group of friends.

Announced Early Access Content

The developer describes an Early Access launch with the main play loop already in place and enough content for extended sessions, while leaving room to expand the game with the community. The announced launch content, in the developer's own list:

Announced contentWhat the developer says
Board themesFour themes at launch: Haunted Manor, Jungle, Icy Mountain and Desert, each with its own atmosphere, dangers and encounters
Monsters15+ monsters hunting players through the manor
Supernatural events20+ events triggered during games
DiceOver twelve dice are planned, with a range of unusual and unpredictable outcomes
Cursed IdolsIdols grant strong abilities in exchange for a cost
House RulesRules that alter the normal rules of play
ShopA shop where earned score can be spent on upgrades, gadgets and furniture

None of these rows is a list this wiki verified inside a released build: the full game had not launched as of the September 30, 2026 snapshot. The announcement itself leans into the unpredictability, emphasizing that knowing the game does not make a dice roll fully predictable.

What the announcement does not include matters for accuracy: it gives counts and categories, not a catalog of individual monster names or dice effects. This wiki will not fill those gaps with invented entries, and it will add them only if the developer publishes them.

The post also sketches the play loop the team is building toward: survive the collection, defeat the Master Board, and see how long a group can last once the Game Master starts changing the rules. Those are design goals for the Early Access version, phrased as ambitions rather than a walkthrough, and this page keeps them in that register.

Roadmap After Launch

For the period after launch, the developer names two stages. First, the priority is fixing issues reported by players and improving the existing experience, including requested accessibility options. After that, the plan is to expand the game considerably:

Planned additionAnnouncement detail
New board themesThree new themes, including Abyss and Space, with a third still unrevealed
New monsters10+ more monsters
SystemsMore dangers, idols and dice effects
ShopMajor improvements with new gadgets, furniture and features
RulesNew chaotic House Rules
LoreAdditional lore about Invokyr, the house and its Game Master

If you are deciding whether to join on day one, the honest position is conditional: the announced plan is generous, but nothing in it is independently testable before October 8. The developer asks players to wishlist and share the game, and the roadmap post invites players to join the official Discord community to stay in touch and give feedback during Early Access. The demo remains the low-risk way to sample the actual game feel first. The details live on the official Steam store page and the official community hub.

FAQ

When is the Invokyr release date?

The announced Invokyr release date is October 8, 2026, when the game enters Steam Early Access. The developer posted this date on September 28, 2026, and the Steam store page shows the same release date.

Is the October 8 Invokyr release date final?

It is the developer's official announced plan and it appears on both the store page and the roadmap post. Like any prerelease schedule, the date could still move, and this wiki will update the Invokyr release date page if the developer announces a change.

How much will Invokyr cost on its release date?

The announced Early Access price is USD 12.99, EUR 12.99 and GBP 11.75, with a planned 25% launch discount. These are announced figures, not a live checkout price, and the developer says the price may increase toward the full release.

Does the Invokyr release date mark the full launch?

No. October 8, 2026 marks the start of Steam Early Access. The developer plans to keep expanding the game with new board themes, monsters and systems during Early Access, and no separate full-release date has been announced.

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